// SoundManager.cpp - Manage the ALSA library interface

#include <iostream>
#include "asoundlib.h"
#include "SoundManager.h"


SoundManager::SoundManager()
{
#ifdef _DEBUG
	std::cout << "SoundManager Constructor\n";
#endif
}

SoundManager::~SoundManager(void)
{
#ifdef _DEBUG
	std::cout << "SoundManager Destructor\n";
#endif
}

